Every year Barbara Wells returns to her familys home in Brick for a
visit, but shell never forget what happened this summer.It has been an
absolute nightmare, said Wells, who lives in Strasbourg, France.She has
spent much of her trip worrying and trying to find a piece of luggage
lost at Delta Air Lines baggage claim area at John F. Kennedy
International Airport in New York City.
I see my family three
weeks a year. It is completely ruined, Wells said.Rather than relax,
Wells has spent hours on the phone and received inaccurate or
conflicting information. She made a two-hour trip to the airport to try
to find her bag or details about what happened.It started before she and
her son boarded a KLM Royal Dutch Airlines flight from Amsterdam to
London on July 8. Her carry-on bag, which was the proper size, was
pulled at the gate and put in the belly of the plane.
But it
didnt make it to Heathrow Airport in London. She reported it missing and
moved on to her connecting Delta flight to JFK. When she arrived in New
York, she checked the baggage claim desk, but the bag hadnt made
it.What happened to it is still unknown. She found out that her bag made
it to JFK on July 9. It was scanned in, but there is no further record
of it.She had been told that the bag had been sent to a KLM courier and
that it was on its way to Brick, Wells said.In addition to trying to
figure it all out, Wells was left with another problem: the bags
contents. It included a new pair of prescription Dior sunglasses,
reading glasses, and iPad and iPhone cords and chargers.
DAQRI
is taking strides to legitimize the medium by partnering with big-name
brands like Maxim and Target, and the company is charting a next step to
bring AR experiences to educational toys and games. The startup tipped
its hand on Wednesday with the launch of a Kickstarter campaign for a
set of Elements 4D blocks that enable users to interact with virtual
versions of elements. Ive played with the blocks, and theyre a clever
educational tool. Combining various blocks shows the properties of
chemical reactions and their respective compounds.
Mullins got
an early start in the augmented reality field in the 1990s by working
with the Department of Transportation creating ship simulations for
docking practice. His team worked on creating a massive virtual
shipyard, hacking pairs of binoculars so they would work as mixed
reality. He also worked on control systems and robotics at the Space and
Naval Warfare Lab before venturing into the civilian sector.
When
Apple released the iPhone 4, Mullins was inspired to start DAQRI after
realizing that the device had sufficient computing power and a decent
enough camera to create mixed reality experiences. DAQRI first set out
to become the YouTube of AR with the idea of enabling creators to submit
their own experiences.
Mullins, however, quickly realized that
the market was still unfamiliar with the technology. The startup then
decided to pivot and focus on creating the tools and platform needed to
help creatives as they develop their AR solutions. The company now views
itself as the Adobe of augmented reality because it offers tools for
designing these experiences, instead of just a platform to share them.
One
of the first big breaks for DAQRI, which recently raised $15 million to
increase its engineering, design and sales teams, was signing a
partnership with printer Quad/Graphics in 2011. Since then, the two have
teamed up on over 1,000 AR campaigns for Quad/Graphics clients, which
include Target, Maxim and Lego.
A self-professed movie lover,
Mullins compares the current state of AR to the early days of film. One
of the first moving pictures simply showed a close perspective of a
train arriving at the station. Despite the fact that it was a gimmick,
it impacted audiences. However, things really got interesting once
filmmakers moved on to stories,This vertical Cable Organizer can
be mounted to either. such as The Great Train Robbery. AR creators need
to evolve the platform to tell compelling stories instead of leaning
too heavily on the technology itself, he said.
DAQRIs platform
for toys is called Enchantium and is set to arrive later this year.
Mullins office is decorated with a combination of science fiction
posters and the steampunk-influenced demos. One example, which the team
built in-house, is a fascinating set of laser-etched woodblocks that
turn into chemistry elements when viewed through the DAQRI app. Blocks
can be combined to make different compounds, adding an interesting,Winbo photo frames and educational,Winbo ear caps layer of interactivity to them.
Our
job as technologists is to reduce the friction between an idea and the
manifestation, Mullins told developers during a keynote at the bootcamp.
[We want] the minimum amount of invasiveness for the maximum amount of
capabilities.Wearable computing, especially head-mounted displays, will
open up another layer of potential for AR. DAQRI has committed to
supporting Google Glass from day one, though the current placement of
the headsets screen makes it sub-optimal for augmented reality
experiences because it cant overlay an image the way a tablet or
smartphone with a rear camera can.
When its done right,
augmented reality feels like science fiction becoming reality, and
Mullins is drawing on the genre for inspiration.LA-based DAQRIs
proximity to the movie industry is also a good fit for Mullins. In his
view, Southern Californias creative culture understands theyre creating a
world when theyre putting it on screen, similar to what hes trying to
achieve with AR.
Read the full products at http://www.winbogifts.com/products/ear-cap.html.
No comments:
Post a Comment